At some point in development we wanted to improve the suits of our main characters, both as a story point and visually:
Here are some in progress shots of both versions of Andronikos’s suits:
At some point in development we wanted to improve the suits of our main characters, both as a story point and visually:
Here are some in progress shots of both versions of Andronikos’s suits:
When Andronikos has to face the challenges of the chosen one – in the Crystal Dome hovering island complex – he is somewhat less covered. This is the outfit he would be wearing during these ancient trials.
You can see the version we had in 3dsmax and how it looks imported into Unity Pro years later. I have also attached a couple of shots showing off the anatomy work done. I will look for more in progress shots. This is the outfit in context:
Monastiraki:
Monsters:
Suburban railway construction site:
Ruined house:
Main characters:
Screenshots from the first cinematic we did for Theseis. This was later improved in a number of ways, there are a couple of comparison shots here, a full album will be added later.